Stalker: Call of Pripyat
The result of Secret Service genetic experiments on criminals, under the program of human telekinesis development. A humanoid creature of hypertrophied complexion, clad in shreds of shabby overalls. Afraid of bright light, the Burer dwells in dark and gloomy undergrounds and caves. Feeds on dead bodies.
Burers are stocky, almost dwarf-like monsters that tend to stick to underground sections, avoiding light at all costs. They can be mistaken for bandits at first, due to their propensity for wearing long black trenchcoats, but are a far greater threat, able to paralyze and break an opponent’s armor and weapon at will (Though they cannot do so in-game). Definitely not an easy opponent even for experienced stalkers, made even more difficult due to their preference to travel in pairs or groups.
Aside from fan-made modifications, Burers are only present in Call of Pripyat.
A peculiar ability of Burers appear to be their ability to mimic the cry of a child to lure curious prey. Although only one Burer in the entire game uses this: the one in lab X8’s cafeteria.