SLASHER NECROMORPHS (DEAD SPACE)
The generation of Necromorphs begins with Markers.
Dead Space 1-3
Dead Space: Downfall (animated film)
Necromorphs are mutated and reanimated corpses, reshaped into horrific new forms by a recombinant extraterrestrial infection. The resulting creatures are extremely aggressive, and will attack any uninfected organism on sight. Necromorphs are the main antagonists of the Dead Space franchise.
The sole purpose of almost all Necromorphs is to acquire more bodies to convert and spread the infection. They are believed by some to be the heralds of humanity’s ascension, but on a more practical level are the extremely dangerous result of exposure to the enigmatic devices known as Markers.
The Necromorphs are controlled via the Markers by a group of entities known as Brethren Moons, massive Necromorphs created by killing and infecting every living thing on a planet. The Necromorphs’ motivations are to create a mass of necrotic flesh to be collected by the Markers during a Convergence Event, with the intent to create another Brethren Moon.
Slashers are the most common form of Necromorphs encountered in the Dead Space series. While relatively weak when alone, and possessing slow reflexes, Slashers can pose a serious threat when in groups.
The Slasher is created from a single human corpse, and is one of the more common Necromorphs encountered in a typical outbreak. The Slasher is named for its specialized arms, which sport sharp blade-like protrusions of bone. These arms are sometimes created by altering the host’s original arms, while in others the slashing arms are entirely new appendages sprouting from the shoulder blades. These blades are the Slashers’ main weapon, but they are also used as means of stabilizing the creatures. Combined with the Slasher’s raw strength, the blades are capable of easily dismembering most victims.
In addition to their bladed appendages, Slashers also sport a lower set of arms. In certain cases these appear to be the host’s original arms clapped down to the sides of the body or intestines that are mutated while in others the arms are spindly, vestigial limbs that poke out from the exposed abdominal cavity. These limbs are used in maintaining stability, allowing the Slasher to attack its victims with its claws without falling over when the lower limbs are lost. These limbs are weak, but in some cases are used to hold down struggling victims. In Dead Space 3, mummified Slashers have multiple abdominal limbs as seen in the CMS Roanoke in orbit over Tau Volantis. They are also used as “backup” legs once the Slasher’s original legs have been amputated, helping propel them along the floor towards their targets.
The bones of the feet are fused and lengthened while the heel bone is extended almost parallel to the angle of the sole, forming a sharp peg that aids in balance. While this modified foot may aid the creature in rapidly crawling through vents and running, it results in an unstable gait while walking, and as such Slashers have difficulty holding their balance without constantly moving their slashing limbs as counter-weights.
Slashers will make different noises depending on their current situation, with certain sounds indicating specific actions. Slashers that have not spotted the player will periodically make gurgling and choking sounds. Upon spotting the player, these sounds are accompanied by menacing bellows and roars. When beginning a charge, Slashers will emit a roar, followed by angry, rhythmic yelling which continues for the duration of the charge. Knowledge of these noises can be used to identify a Slasher’s status before it is seen, allowing the player to respond accordingly. Most different Slasher types have their own distinct set of sounds, and telling them apart can be invaluable in identifying the particular form the player is fighting.